Senior Software Engineer (Apex Legends) Job at Electronic Arts, Los Angeles, CA

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  • Electronic Arts
  • Los Angeles, CA

Job Description

We’re looking for a highly skilled Senior Staff Engineer that can work across multiple groups and technologies focusing on the design and delivery of key strategic engineering goals for the Apex Legends franchise at Respawn Entertainment. This talented individual will apply their years of engineering and live service experience to design, document, and deliver tools, systems, and services while reporting to the Head of Online Services. If this sounds like you, we would love to meet you.

What you will do

  • Work collaboratively as a technical liaison for the Head of Online Services on all projects
  • Become a trusted and productive member of the senior engineering leadership team of Online Services.
  • Write and review code across various domains and service tiers of critical importance to achieving the studio's strategic goals
  • Design, review, build, deploy, and assist in the operations of technical services that our players rely upon daily
  • Collaborate with engineers and staff from various departments demonstrating your competency, capabilities, focus, and sense of ownership for key projects
  • Principally or collaboratively write technical design documents, run books, standard operating procedures, and other forms of documentation that enrich our engineering culture
  • Understand and demonstrate your knowledge of business critical production cloud architecture

Ideally, you will have

  • 10 years of demonstrable software engineering experience
  • Experience building and operating multi-tiered customer facing applications and services
  • Experience with Technical Operations and 24x7 support
  • Have worked with OKRs and KPIs and applied them as a measurement of strategic progress
  • A deep understanding of process and practices that improve the player and developer experience through automation
  • An excellent grasp of business English in both oral and written forms
  • An excellent grasp of modern security concepts and their application in code and systems design
  • Ability to generate flowchart, sequence, and C4 diagrams
  • A programming language polyglot that can objectively reason about when, where, and why to use specific languages, protocols, and patterns focused on quality and time to delivery
  • Able to both understand and educate the architecture of business critical production cloud systems find and resolve issues quickly
  • Experience with modern source code management systems (Perforce, Git, etc)
  • Bachelor's degree in Computer Science or a related field, or equivalent experience.

Other qualities we look for

  • Experience with Security and Anti-Cheat tools and services
  • Experience with CDNs and content delivery networks
  • Passion for video games and the development process
  • Experience with JIRA or equivalent
  • Experience with two or more Cloud providers (AWS, Azure, GCP, etc)
  • Experience working with next gen game consoles
  • A champion of psychological safety

"

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $185,300 - $278,800 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $160,200 - $229,100 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. "

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Job Tags

Holiday work, Full time,

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